Dawn of Warhammer 40,000: Firestorm Over Kaurava

The definitive Table Top conversion mod for Dawn of War.
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 Post subject: taking a shot a a cultist's voice
PostPosted: Sat Jun 05, 2010 2:32 am 
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http://www.filefront.com/16651281/Chaos-Cultist-Unit_Complete.wav/
I saw that you guys still needed a few voices, so I said what the hell and gave it a shot. This is the Chaos Slave/Cultist script Unit_Complete1-Unit_Complete5 & Unit_Complete7 by Densetsu_004

(FYI, I have no actual experience at this stuff, so its my first shot at it :D )


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 Post subject: Re: taking a shot a a cultist's voice
PostPosted: Sat Jun 05, 2010 9:00 am 
Chosen
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not bad i think there good :)

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 Post subject: Re: taking a shot a a cultist's voice
PostPosted: Sat Jun 05, 2010 2:44 pm 
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Thanks, glad someone likes it :D
http://www.filefront.com/16655111/Chaos-Cultis-Selection.wav/
Here are a few of the selection clips from the same script for the chaos cultist. One "artistic liberty" i did take was combining selection2 and selection3 by not having the "Dark Ones" or "Masta" at the end. Also, selection5 and selection6 are not present because they just didn't sound right when I put them together, I'll try those two out again later I guess. Next up is the move clips.

Also, on a side note; I was thinking of giving a shot at chaos militia as well. If so, should I go with the same kind of voice as the cultist(Not exactly the same mind you) in that screeching mad man kinda way Ive been aiming for?


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 Post subject: Re: taking a shot a a cultist's voice
PostPosted: Sat Jun 05, 2010 6:54 pm 
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Probably not, militia should be more disciplined than mad raving cultists, even if only slightly more disciplined.

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 Post subject: Re: taking a shot a a cultist's voice
PostPosted: Mon Jun 07, 2010 1:58 pm 
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I don't know about discipline. Siege of Vraks makes them sound like animals with their instincts set to modern warfare.


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