Dawn of Warhammer 40,000: Firestorm Over Kaurava

The definitive Table Top mod for Dawn of War.
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 Post subject: Re: Touch ups!
PostPosted: Wed Dec 02, 2009 3:50 pm 
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Well, I'm back lol

First off, I used the Blood Ravens 1st company colours as I noticed the marine rsh files where being updated with that scheme, so I wanted everything to match up.

As for re doing other peoples work... I wont. lol

As far as I'm concerned the new thunder hammer textures kick ass and I really couldn't do them any better than they are, I understand everyone has their own take on how things should look but with such a high quality job already being done, why would I want to go over old ground?

Having said that, and as I have stated here before, I will re do textures that require more work such as place-holders or older textures that require some polish, but this will be on a "when I have time" basis (basically if I'm not working on any new stuff at that time)

As always if my completed textures require some small edits to bring them closer to everyone's satisfaction then by all means someone may take on the task (sometimes I use different markings etc and as such they may require an edit to get them standardised!)

Speaking of working on new stuff... I STILL don't have access to raw max and uvw texture files in the models folder on svn, and so the chaos dread etc are missing my paint brush :cry:

Cheers for now and hopefully I can start some new texture threads soon ;)

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 Post subject: Re: Touch ups!
PostPosted: Wed Dec 02, 2009 4:43 pm 
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hmm ok, ill get the chaos dread files uploaded soon.

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 04, 2010 12:30 am 
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Updated first post.

Found an old re texture I did for the Land speeder, updates the missile launcher and I also added in the new Multi Melta texture. Also an old Damocles re texture for the antenna array. Updated on SVN.

Cheers.

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 04, 2010 9:16 am 
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Nice textures, Flesh. I always liked your attention for details!

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 04, 2010 10:32 am 
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very nice ;) Damocles need it :)

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 04, 2010 2:01 pm 
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I suggest you check the texture of dark reaper plates of the arms and legs looks slightly blurry

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 04, 2010 3:24 pm 
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drakolobo wrote:
I suggest you check the texture of dark reaper plates of the arms and legs looks slightly blurry


no point there is a new model for it as far as i know ;)

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 Post subject: Re: Touch ups!
PostPosted: Fri Feb 05, 2010 4:53 am 
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First post updated again.

Did some work on the Librarian now that Melooo has improved it so much, New staff AND sword, plus custom spec and glow textures, updated on SVN.

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 Post subject: Re: Touch ups!
PostPosted: Fri Feb 05, 2010 1:54 pm 
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+++Message+++

That force sword is insane cool!!
Perfect!
Hur..y Gi..e us a n..w R..


*Signal lost*

+++Message end+++

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 Post subject: Re: Touch ups!
PostPosted: Fri Feb 05, 2010 8:26 pm 
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Librarian is Joygasmic.

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 Post subject: Re: Touch ups! (New Librarian Textures Finished)
PostPosted: Sun Feb 07, 2010 4:02 am 
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Again, updated the first post, just a single pic of Librarian with new Jump Pack texture. He's now complete I reckon.

Cheers.

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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 4:15 am 
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Cheers man really great work.

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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 4:20 am 
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You really are a texture god Flesh. Any chance you could do the noise marines next :lol: just kidding :? but really, they need doing :o lol sorry I can't help it. What be your plans for the next model?

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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 4:40 am 
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Blasphear wrote:
Any chance you could do the noise marines next :lol: just kidding :? but really, they need doing


Noise Marines? That's one of my textures, admittedly it's an older one, lol

I did all of the Cult Marines (as far as I know) bout a year and a half ago, and to be honest, I don't think I would be able to improve on them that much, what is it you don't like about the noise marines?

As for what I'm doing next, well I'm still working on the Chaos Dread, and I'd say its about 70% complete as it stands. I also have plans for the new Marine shared textures, this should hopefully bring the troops up to par with the new heroes, only not as fancy lol

Then there's the new terminators etc..... ah but enough of that!

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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 6:18 am 
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Blasphear what are you talking about? the noise marines are perfect you are the only one that i know that has a problem with them.

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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 9:49 am 
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You. Are. Awesome!

@ Blasphear:
That's it. No more cocaine for you! :P
The cult marines have some of the best textures in Chaos at the moment.

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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 11:04 am 
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Want to point out in reference to latest SVN uploads that the RTX textures arent really needed at all if the RSH are already in blood ravens colors, not really sure how much a RTX copy of all the textures add to the mod size but imo if we can save those MBs is better


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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 2:42 pm 
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I don't really have a problem with them, other than the fact that they seemed to be on a smaller, lower res map than say...Space marines.
lol, I got school now but I'll Edit this later.

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 Post subject: Re: Touch ups!
PostPosted: Sun Feb 07, 2010 8:50 pm 
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Melooo wrote:
Want to point out in reference to latest SVN uploads that the RTX textures arent really needed at all if the RSH are already in blood ravens colors, not really sure how much a RTX copy of all the textures add to the mod size but imo if we can save those MBs is better

Noted. 89 Space Marines RTXs are ~16 Mb. In my turn, I want to point out that not ALL rsh textures have any team color at all and besides non of us cared to redo default Relic's BR textures for buildings, so right now units & buildings in campaign have different colors & B&Bs.

@ Blaspher
nose marines uses same 512x512 as Space Marines. So really - no more cocaine for you, pal :P

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 Post subject: Re: Touch ups!
PostPosted: Mon Feb 08, 2010 4:14 pm 
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and so are the new marines aswell, just rearranged in such a way that they will benefit if some decided to make them 1024* and have uber textures :lol:

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 Post subject: Re: Touch ups!
PostPosted: Mon Feb 08, 2010 11:21 pm 
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lol, I was going off pics I saw a while ago. All the cult marines where together and the SMs had just tac on an equally large map. I don't know, things may have changed ;)

And horus, might I say that your Avatar rocks

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 Post subject: Re: Touch ups!
PostPosted: Fri Feb 12, 2010 9:39 am 
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Guys, could someone edit assault marine model so that it will use full vanguard jump pack texture? At the moment it already use VG texture with exception for jump pack's lock on the chest, which look not that nice.

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 Post subject: Re: Touch ups!
PostPosted: Fri Feb 12, 2010 4:59 pm 
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Well marines models will be worked out, mainly for optimizing the texture and replace their feets for the new ones, the librarian and templar models already use the new ones :P


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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 18, 2010 7:55 am 
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Updated first post with Guard Griffon texture!

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 18, 2010 8:09 am 
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that is epic man :shock: . maybe you could do the new Imperial Guard tank turrets. HH ask me to do them but im busy atm but will be back soon. hopeing to finish off the BT then.

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 18, 2010 8:13 am 
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Thanks Baz, Yeah I'm sure I could fit them in ;)

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 18, 2010 8:20 am 
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A good thanks man. sorry to leave you on you own so long. but ill be back soon just lots of RL stuff came up. but its done thank god hehe :)

anyway i remember i started it a wil ago. here is it.
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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 18, 2010 8:36 am 
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that's the new leman russ turret right?


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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 18, 2010 8:52 am 
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yep! why?

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 Post subject: Re: Touch ups!
PostPosted: Thu Feb 18, 2010 7:36 pm 
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nice, but the end of the griffon barrel is too warped and distorted. its easily noticeable and should be fixed.

while im on the topic, the Space Marines extra armour parts for the rhino chassis type are distorted at the top of the doors too, its shown clearly in patmans rendering pics.

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