Dawn of Warhammer 40,000: Firestorm Over Kaurava

The definitive Table Top conversion mod for Dawn of War.
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 Post subject: RC 4530 Necrons Master Bug List
PostPosted: Wed May 12, 2010 2:19 pm 
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post your bug findings here. first post will be updated along the way.

Necrons

Please supply screenshots, replays or any other material that helps to identify and find the bug.

When reporting the bug, be as specific as you can giving all the info you can gather, it will be easier for us to find it and fix it.

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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Thu May 13, 2010 8:24 pm 
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- Nightbringer still has his left side of the ribcage randomly trembling.
- Immortal right hand grip is a bit wrong, he should hold it, he doesn't (blaster grip just lies on his fingers).
- Pariah left hand grip is a bit off to the left, scythe can be seen through it.

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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Wed May 19, 2010 5:32 pm 
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Is there something wrong with the Necron Monolith's health or armour?
I was playing Necrons vs Necrons and I was using a Monolith, which got destroyed really quickly by 2 or 3 squads of Necron warriors

I teleported the Monolith into the battle where my troops were already engaged with the AI


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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Mon May 24, 2010 1:44 am 
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Necrons have a guass rule which lets them hurt all tanks no matter the armor rating, just a little damage, however with a mass of these it quickly multiplies and considering that Warriors start out as 10 men and can upgarde to 20 men so it makes sense.

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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Tue May 25, 2010 4:03 pm 
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flayed ones need infiltration still. Not sure as to whether their move through cover is coded. Also, flayed ones have an extreamly limited deep strike range, they are almost useless right now do to the fact that they can't deep strike acrossed the map.
Also nightbringer does not mention ignors sheild in tooltip. I think it does still, but I am not sure.


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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Mon May 31, 2010 1:16 am 
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Helbrecht wrote:
- Nightbringer still has his left side of the ribcage randomly trembling.

Probably just breathing...

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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Sun Jun 20, 2010 7:20 am 
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Helbrecht is right about the nightbringer, the ribcage trembles and flows like the garments surrounding the section, but considering how minor it is and how troublesome it is to fix, i just rationalise it down to the fact that he's a god of death and shite like that happens when your all godly like :P


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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Tue Jun 22, 2010 1:19 am 
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Zachgilm wrote:
Helbrecht wrote:
- Nightbringer still has his left side of the ribcage randomly trembling.

Probably just breathing...
that's not breathing.. more like extreme hyperventilating.. and also a bug

was it intentional that Immortals and Wraiths(and some other units maybe not sure) lvl up instantly when created with heroes mode on?
http://screenshot.xfire.com/s/99617955-4.jpg
i find that a bit odd.. and unfair

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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Tue Jun 22, 2010 5:01 pm 
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Chompster wrote:
was it intentional that Immortals and Wraiths(and some other units maybe not sure) lvl up instantly when created with heroes mode on?
http://screenshot.xfire.com/s/99617955-4.jpg
i find that a bit odd.. and unfair

No is not, heroes mod should be updated and fixed with the new AI

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 Post subject: Re: RC 4530 Necrons Master Bug List
PostPosted: Thu Jul 29, 2010 9:01 am 
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Not sure if this will be fixed when Heroes is updated but to be sure...

If an experienced Necron Lord (on foot) is attached and detached from a squad his health, line of sight, speed, attack and morale (And I would assume any other traits associated with heroes) increase.

This can be repeated until the Lord has well over 3 million health, and a regen that allows him to whether the fire of three armies (Friends and I tried.... My poor Executioners).

Also; well done on the mod Gentlemen, easily the best I've played (Well done, I can no longer play Vanilla DOW, it feels too bare...).


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