Dawn of Warhammer 40,000: Firestorm Over Kaurava

The definitive Table Top conversion mod for Dawn of War.
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 Post subject: Re: Chaos Master Bug List
PostPosted: Sat Oct 03, 2009 3:02 pm 
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Riotlung wrote:
Slaanesh Chosen Rapturous Standard tooltips refer to 'Chaplain'.

-Exchanges the Chaplain's Bolt Pistol for the indicated weapon.

Apparently the Nurgle Chosen Banner ability has inherited the Slaanesh Chosen Rapturous Standard tooltips.

Nurgle Chosen icon turns pink when squad is upgraded with Heavy Bolters (not sure if this applies to other weapons).

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 Post subject: Re: Chaos Master Bug List
PostPosted: Wed Oct 07, 2009 8:06 pm 
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Texture glitch on CSM - the skull in the centre of armour is all black on about half of models.
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 Post subject: Re: Chaos Master Bug List
PostPosted: Fri Oct 09, 2009 3:46 pm 
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The Chaos stronhold gets a Fatal AI error when the Bloodthirster is summoned in the cutscene. I can't click it away since then I'll have to reqonquer 5 terretories since I can't save it if it doesn't respond.


Edit I have a pic;
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I don't know why but suddenly these forums force me to greatly decrease size of pics. It reads "fatal ai scar error, all execution paused"

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sat Oct 10, 2009 7:09 pm 
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post campaign bugs in the campaign bug thread.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Oct 11, 2009 4:03 pm 
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It appears I can cheat on resources by building a Chaos Space Marine squad, then selecting a mark. I'd pay 375 req for the squad, though the squad would be worth more by then (600+ after taking Mark of Nurgle). I would actually end up with free req if I were to cancel the CSM squad as it returns me 600+ and not 375.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Oct 11, 2009 4:09 pm 
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ChaosDrummer wrote:
Tzeench sorcerer have doom bolt,bolt of change and ability of instant kill on T1.I play for chaos vs Space Marines and sorcerer kill 1 on 1 commander,chaplain,chapter master XD it's cool but on little map i kill both first sqads of Space Marines: scouts,marines and after that kill commander and destroy 2 listning posts XD I think for balance need to remove on T1 tzeentch sorcerer's bolt of change.May is it bug?

Just to let know, chaos sorcerers are T2 now

Riotlung wrote:
It appears I can cheat on resources by building a Chaos Space Marine squad, then selecting a mark. I'd pay 375 req for the squad, though the squad would be worth more by then (600+ after taking Mark of Nurgle). I would actually end up with free req if I were to cancel the CSM squad as it returns me 600+ and not 375.

damn, i guess this can be done with any research that increases squad cost :S...ei Vanguard veterans in queue canceled after storm shield research and whatever.....:S

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Oct 11, 2009 6:15 pm 
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this is a bug list. NOT a discussion section.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sat Oct 17, 2009 3:29 pm 
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When given the command to Run!, Rubric Marines exclaim like regular Chaos Space Marines.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Oct 25, 2009 4:36 pm 
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Undivided Chaos Lord has some misplaced pauldrons when running.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Fri Oct 30, 2009 12:01 pm 
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whe youre chaos HQ has reached t3 and you build your second HQ ... the second HQ is on t1 again . When enemy destroys now t3 hq , you have to research t2 and t3 in your other HQ again.

screenshots: http://de.xfire.com/screenshots/smellslikedeo/
look at my first 2 dow screenshots and you recognize that the second HQ has less hp and the research butoon to t2 is grey


well in case of eldar they have 2 t3 HQs then


Last edited by Deoraver on Fri Oct 30, 2009 12:57 pm, edited 1 time in total.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Fri Oct 30, 2009 12:17 pm 
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i think that's intentional with all races atm.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Fri Oct 30, 2009 5:25 pm 
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Riotlung wrote:
When given the command to Run!, Rubric Marines exclaim like regular Chaos Space Marines.


They also exclaim like CSM when capturing points.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Nov 01, 2009 4:03 pm 
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1.) It appears that there is no way to summon the Bloodthirster. Once I get him, nothing happens.

2.) The Daemon Prince has a tendency to halt its animation and stay perfectly still in battle, mainly when other smaller troops are surrounding its desired target.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Nov 01, 2009 4:17 pm 
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1) you have to sacrifice a Khorne Berzerker Champ to get him

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Nov 01, 2009 5:43 pm 
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Warforger wrote:
1) you have to sacrifice a Khorne Berzerker Champ to get him


Will this be the case on all greater daemons?

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Nov 01, 2009 6:16 pm 
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As in Dedicated God Squads? (Mormon Space Marines?) Yeah, eventually. Noise Marine Champion for KoS, Aspiring 1K Son Sorceror for LoC and Plague Champion for GUO.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sat Nov 14, 2009 5:19 pm 
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The mechanics for Chaos Lord daemonic upgrades are not clear. While in battle, there seems to be no upgrading at all. However, upgrades proceed when he is attached to a squad. Note, he was not near a listening post.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sat Nov 14, 2009 5:28 pm 
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Riotlung wrote:
The mechanics for Chaos Lord daemonic upgrades are not clear. While in battle, there seems to be no upgrading at all. However, upgrades proceed when he is attached to a squad. Note, he was not near a listening post.

All that was removed. Lords should upgrade just like any other commander with upgrade menu.

though im not sure if it was removed before 3.5 release....but i think remembering that yes.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Nov 15, 2009 7:53 am 
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It was removed long ago, but the tooltips were never changed.


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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Nov 15, 2009 12:28 pm 
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Hmm, except that in my case (public 3.5) it still managed to upgrade away from an LP, only when attached to a squad however, which I think should not be the case.

I'll get around testing it further if I find time.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Nov 15, 2009 12:34 pm 
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probably that squad had a member near a LP or transport

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Dec 06, 2009 8:12 am 
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Okay tested it properly. The Chaos Lord is still able to upgrade when attached to a squad, even if the squad is far away enough from an LP/transport such that it is unable to reinforce. However, once detached, the Chaos Lord's upgrades no longer proceed.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Fri Feb 12, 2010 11:49 am 
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Someone on the moddb site mentioned not being to get Gift Of Chaos to work. Has anybody seen it do anything useful?

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 Post subject: Re: Chaos Master Bug List
PostPosted: Mon Apr 12, 2010 12:58 am 
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Ok, pretty sure some of this has been mentioned already but I'll list the ones I can remember off the top of my head at the moment;

- Multiple Chaos Gods
You can build 2 HQs, and then if quick enough select two Chaos Gods. Acctually happens with Imperial Guard and Space Marines as well. Needs some sought of coding locking out other options as soon as one of them is clicked.

- Undivided Not Working
You don't acctually get the various Chaos God banners in the armoury if you select Undivided. If you select no Chaos God, then upgrade to T2, then the Banners becoming an option to build in the armoury.

I know there is a couple of other's but can't think of them at the moment, I'll write them down next time I'm having a game with the lads :)


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 Post subject: Re: Chaos Master Bug List
PostPosted: Mon Apr 12, 2010 4:04 am 
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Yes, when you don't pick any mark you get 5th ed Kayoz.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sat Apr 17, 2010 5:10 pm 
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i don't know if this was pointed out but the head of the defiler hasn't got its texture (unless its meant to be like that)

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sat Apr 17, 2010 5:44 pm 
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Speppy, absence of a texture is NOT a bug. It's damn beta! There will be thousands of them.

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 Post subject: Re: Chaos Master Bug List
PostPosted: Sun Apr 18, 2010 10:40 am 
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ahhh ok

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